Shop Mobile More Submit  Join Login
About Digital Art / Professional TrevorMale/United States Group :iconthe-transform-club: The-Transform-Club
 
Recent Activity
Deviant for 8 Years
Needs Core Membership
Statistics 795 Deviations 2,710 Comments 73,148 Pageviews
×

Newest Deviations

Dragon Comparison by Trevor-Fox Dragon Comparison :icontrevor-fox:Trevor-Fox 18 7 Moogles to Be by Trevor-Fox Moogles to Be :icontrevor-fox:Trevor-Fox 18 9 Stitch's Underwear Relocation Alt by Trevor-Fox
Mature content
Stitch's Underwear Relocation Alt :icontrevor-fox:Trevor-Fox 5 6
Stitch's Underwear Relocation by Trevor-Fox
Mature content
Stitch's Underwear Relocation :icontrevor-fox:Trevor-Fox 5 0
Stitch's Underwear by Trevor-Fox
Mature content
Stitch's Underwear :icontrevor-fox:Trevor-Fox 8 2
Trevor Fox Ref Sheet (Mouse Form) by Trevor-Fox Trevor Fox Ref Sheet (Mouse Form) :icontrevor-fox:Trevor-Fox 10 0 Stitch Transformation: Package Delivery by Trevor-Fox Stitch Transformation: Package Delivery :icontrevor-fox:Trevor-Fox 12 3 Stitch Transformation: Full Alien by Trevor-Fox Stitch Transformation: Full Alien :icontrevor-fox:Trevor-Fox 8 2 Stitch Transformation: Belly Presses by Trevor-Fox Stitch Transformation: Belly Presses :icontrevor-fox:Trevor-Fox 15 2 Stitch Transformation: Booty by Trevor-Fox Stitch Transformation: Booty :icontrevor-fox:Trevor-Fox 11 3 Goomies and Slimes by Trevor-Fox Goomies and Slimes :icontrevor-fox:Trevor-Fox 9 5 Digidestined for TF: The Terriermon Story Page 4 by Trevor-Fox Digidestined for TF: The Terriermon Story Page 4 :icontrevor-fox:Trevor-Fox 14 5 Digidestined for TF: The Terriermon Story Page 3 by Trevor-Fox Digidestined for TF: The Terriermon Story Page 3 :icontrevor-fox:Trevor-Fox 10 0 Digidestined for TF: The Terriermon Story Page 2 by Trevor-Fox Digidestined for TF: The Terriermon Story Page 2 :icontrevor-fox:Trevor-Fox 9 0 Digidestined for TF: The Terriermon Story Page 1 by Trevor-Fox Digidestined for TF: The Terriermon Story Page 1 :icontrevor-fox:Trevor-Fox 9 8 Tails and Stitch Blunders by Trevor-Fox Tails and Stitch Blunders :icontrevor-fox:Trevor-Fox 12 3

Random Favourites

TO WAR by Zecknot TO WAR :iconzecknot:Zecknot 176 19 Lvl 26! by Natsuakai Lvl 26! :iconnatsuakai:Natsuakai 167 52 Comission: Shadow Lugia Spirit (Shadow Lugia TF) by Avianine Comission: Shadow Lugia Spirit (Shadow Lugia TF) :iconavianine:Avianine 70 17 RED-hot-DOG by phation RED-hot-DOG :iconphation:phation 1,015 20 BLU-REMi by phation BLU-REMi :iconphation:phation 792 16 A light in the dark by CRAZ1 A light in the dark :iconcraz1:CRAZ1 133 34 Majora's Mask by KirstyCarter Majora's Mask :iconkirstycarter:KirstyCarter 1,385 87 Q-bun by phation Q-bun :iconphation:phation 617 22 Soaring by PlagueDogs123 Soaring :iconplaguedogs123:PlagueDogs123 82 11 Ray-pen by phation Ray-pen :iconphation:phation 470 14 Keca Noilee by ground-lion Keca Noilee :iconground-lion:ground-lion 133 2 Meli relaxing by SupaCrikeyDave Meli relaxing :iconsupacrikeydave:SupaCrikeyDave 277 16 -insert bad joke- by A7XSparx -insert bad joke- :icona7xsparx:A7XSparx 52 8 The Magic Word by Lexcitement The Magic Word :iconlexcitement:Lexcitement 147 36 Shiny Umbreon TF suit by Avianine Shiny Umbreon TF suit :iconavianine:Avianine 112 11

Activity


My biggest problem with Samus Returns other than the super cheating moves is that every single place looks the same. I don't feel like I'm exploring an alien planet. I feel like I'm going through brightly lit Chozo ruins that all look exactly alike. I can name the surface, a running segment, and...no. That's it. That's really all that springs to mind as feeling different.

The ending was too drawn out imo. Definitely didn't need to be there. But, I will say, the boss fights were fun and handled well. It was exciting to fight bosses in the game. There were some problems I had there (namely that they do TOO much damage), but they were fun.

Funnily enough, I'd have less of an issue with bosses if they started you BACK at the freaking SAVE POINT! Instead you're simply thrown back a room. This makes the high damage output from boss monsters feel like a cheap gimmick to waste time rather than a learning curve to overcome.

With that said, my favorite boss fights would have to be the Zeta and Omega Metroid. The Omega is big, tough, and intimidating at first, but just like in AM2R, once you figure out how to beat him, he's not so bad. The Zeta still ranks as the hardest Metroid to fight imo.

Flaws aside with the boss fights, the game definitely gets them correct as far as the fun factor goes. They're playable, yet cinematic. You control most of the cinematics that happen. The game does this very well and it was surely one of the highlights of the game. Which, I think, is a good thing. Especially in an industry where the art of the boss fight has been lost, I would say that these boss fights put your skills that you've learned to the test.
  • Listening to: Moosic
  • Reading: N/A
  • Watching: N/A
  • Playing: Samus Returns
  • Eating: Breakfast
  • Drinking: Milk
Been playing Samus Returns that just got released on the 3DS. It's a remake of the second Metroid game that was originally released on the gameboy. The company obviously didn't understand any of its source material. It was just like, "Uhh...Samus...Metroid...Chozo. Go!"

Let me say that it's not a bad game. It's fun to play. But it has a lot of.....little issues. And unfortunately, those start to add up. A lot. It's Metroid on the surface, but the surface only. It doesn't feel like a 2D Metroid game. The level design and layout is amateurish compared to what the series is known for. They got rid of almost all sequence breaking. And it shows. It's not as fun.

Items are given to you way too fast to the point that I'm wondering why they didn't just start you with them in the first place.

The mechanics in the game are forced and unnecessary. There's some sort of parry system you have to do, and you have to react defensively with it. You can't just smash enemies left and right. Sometimes enemies will charge you across the room, sometimes they won't even notice you right next to them. Sometimes they'll turn around when you shoot them, sometimes they'll ignore you. The AI is not as good as it should be.

Enemy respawn is completely screwed up.

Enemy placement is awful and doesn't give you a chance to react to them before they pop up and knock you all the way back down a shaft you've been climbing up.

Enemies are overused WAY too much. There's not enough variety with them.

The 3D art for a 2D game is too simple and takes away from the overall feeling of the game.

There are WAY too many Chozo ruins for SR388 and make no sense in context with the lore of the place.

And they give you cheat moves. Like...a move that lets you see where all hidden blocks are. A move that ups your attack and gives you rapid fire, and a move that gives you an electrical defensive shield. They require energy and are necessary for moving forward in the game. And it's frustrating and doesn't feel like Metroid at all.

Progression makes no sense. You have to kill Metroid because that's what you're there to do. That's fine. I expect that. But...you have to input their DNA into Chozo statues in order to unlock the way farther into the planet. What? WHY?! The Chozo would NEVER design it like that! Especially when the Metroid are there to stop the X-parasite!

The lack of sequence breaking, the new moves, the parry system. These things are not bad, and are kinda fun to use at times. But they're not Metroid and detract from the overall feel of the game.

The game is fun, and I will beat it. But it doesn't have the spirit of Metroid. And since AM2R was released and I played it, I'm going to compare the two. And unfortunately, Samus Returns doesn't hold up to it. It doesn't even hold up to other 2D entries. Again, not a bad game, but I expected more from Metroid.

I will keep playing and see if my opinion on the game changes the farther I get in.
  • Listening to: Moosic
  • Reading: N/A
  • Watching: N/A
  • Playing: Samus Returns
  • Eating: Breakfast
  • Drinking: Milk
Dragon Comparison
So, Facebook decided to remind me of a hideous old drawing of mine! One that I sketched out and then drew on the computer with a mouse in 2007! Oh, that background is so hideous. Anyway, I took this opportunity to redraw this image with my skills as an artist today! So now you get to see the 2007/2017 comparison!
Loading...
I have just caught up with my commission queue and I am currently open for commissions! Only 2 slots available! Grab one while you can! If you need my prices, you can find them here: Family Tree Commission Price Guide!
  • Listening to: Moosic
  • Reading: N/A
  • Watching: Bob's Burgers
  • Playing: AM2R
  • Eating: Sloppy Joe's
  • Drinking: Mountain Dew
My biggest problem with Samus Returns other than the super cheating moves is that every single place looks the same. I don't feel like I'm exploring an alien planet. I feel like I'm going through brightly lit Chozo ruins that all look exactly alike. I can name the surface, a running segment, and...no. That's it. That's really all that springs to mind as feeling different.

The ending was too drawn out imo. Definitely didn't need to be there. But, I will say, the boss fights were fun and handled well. It was exciting to fight bosses in the game. There were some problems I had there (namely that they do TOO much damage), but they were fun.

Funnily enough, I'd have less of an issue with bosses if they started you BACK at the freaking SAVE POINT! Instead you're simply thrown back a room. This makes the high damage output from boss monsters feel like a cheap gimmick to waste time rather than a learning curve to overcome.

With that said, my favorite boss fights would have to be the Zeta and Omega Metroid. The Omega is big, tough, and intimidating at first, but just like in AM2R, once you figure out how to beat him, he's not so bad. The Zeta still ranks as the hardest Metroid to fight imo.

Flaws aside with the boss fights, the game definitely gets them correct as far as the fun factor goes. They're playable, yet cinematic. You control most of the cinematics that happen. The game does this very well and it was surely one of the highlights of the game. Which, I think, is a good thing. Especially in an industry where the art of the boss fight has been lost, I would say that these boss fights put your skills that you've learned to the test.
  • Listening to: Moosic
  • Reading: N/A
  • Watching: N/A
  • Playing: Samus Returns
  • Eating: Breakfast
  • Drinking: Milk

deviantID

Trevor-Fox's Profile Picture
Trevor-Fox
Trevor
Artist | Professional | Digital Art
United States
Well, I really enjoy video games and comic-strips/comics. I, of course, enjoy art.

Current Residence: Gray, GA
Favourite genre of music: Country, Pop, Video Game
Favourite style of art: Western Cartoon and Anime
Music player of choice: My Phone/Pandora//Youtube
Wallpaper of choice: Me and Tachis
Favourite cartoon character: Guilmon
Interests

Groups

Journal History

Comments


Add a Comment:
 
:iconzohaku:
Zohaku Featured By Owner Sep 9, 2017
I like the digimon TF's.
Reply
:icontrevor-fox:
Trevor-Fox Featured By Owner Sep 9, 2017  Professional Digital Artist
Thank you! I worked really hard on 'em. =3
Reply
:iconzohaku:
Zohaku Featured By Owner Sep 9, 2017
NP ^^

I hope you do more TF's.

And some pooltoy stuff, like the Meowstick pooltoy pic. He looks nice and shiny.
Reply
:icontrevor-fox:
Trevor-Fox Featured By Owner Sep 9, 2017  Professional Digital Artist
Oh, TF is kinda my thing. I'm sure that I'll keep puttin' those out there. =3
Reply
(1 Reply)
:icontheminingboyalpha:
TheMiningBoyAlpha Featured By Owner Sep 4, 2017  Professional Artist
hi
Reply
:icontrevor-fox:
Trevor-Fox Featured By Owner Sep 4, 2017  Professional Digital Artist
Hey there!
Reply
:icontheminingboyalpha:
TheMiningBoyAlpha Featured By Owner Sep 4, 2017  Professional Artist
are trades or requests open?
Reply
:icontrevor-fox:
Trevor-Fox Featured By Owner Sep 4, 2017  Professional Digital Artist
Sorry. They are not.
Reply
(1 Reply)
:iconmagentapaws:
MagentaPaws Featured By Owner Jul 18, 2017  Hobbyist General Artist
I wish i'd get to know ya better. :P
Reply
:iconhiddenhibrid:
hiddenhibrid Featured By Owner Jul 6, 2017  Student General Artist
Thank you very much for the fave~!
Reply
Add a Comment: